How to Play LibreLudo
Welcome to the colorful world of LibreLudo! Whether you're new or need a refresher, here's everything you need to know to play and win.
Objective
Be the first to move all 4 of your tokens from Base to the Home Triangle by moving them in a clockwise path around the board.
Game Components
- Game board with cross-shaped track
- 4 Colors: Blue, Red, Green, Yellow
- Each player has 4 tokens of the same color
- Each player gets 1 six-sided die (numbers 1-6)
Players
- 2 to 4 players
- Each player picks a color
- Can be played solo (vs. Bot) or with friends
Quick Start Guide
- Click Play Now to open the setup screen.
- Choose 2, 3, or 4 players using the top tabs
- (Optional) Enter custom names for any player.
- Click the Person Icon to toggle a player between Human and Bot (the icon will change)
- Tap PLAY to start the match!
Controls
- Press D or click the dice to roll.
- Click a token to move it.
Gameplay Overview
Starting the Game
- Each player rolls the dice once.
- Turns move clockwise.
Getting Tokens Out
- Roll a 6 to move a token from Base to the Start Square.
- You can only move a token from the base with a roll of 6.
Bonus:Rolling a 6 gives you an extra dice roll.
Moving Tokens
- Move tokens forward the number of dice spaces rolled.
Important:If you roll three sixes in a row in Ludo, your third roll is canceled and you lose your turn.
Token Rules
Landing on Your Own Token
- You can land on or stack with your own tokens.
- Stacked tokens do not block captures or protect each other outside safe zones.
Capturing Your Own Token
- You cannot capture your own tokens.
Capturing Opponents
- If you land on a square with an opponent's token (and it's not a safe zone), it's captured and sent to base.
- You cannot capture tokens in safe zones.
Important:Landing on a non-safe square occupied by multiple opponent tokens captures all of them.
Bonus:Capturing one or more opponent tokens in a single roll grants an extra dice roll.
Safe Zones
- Special marked squares ( or colored tiles).
- Tokens here are safe and cannot be captured.
- Multiple tokens (even from different players) can share the same safe zone.
Reaching Home
- After a full loop, enter the home column.
- If the roll is higher than needed, the token does not move.
- Tokens in the Home Triangle are safe and cannot be captured.
Winning the Game
- The first player to move all 4 tokens to their Home Triangle wins.
- In 3-4 player games, others continue until only one player remains.
- When the second-last player finishes, the remaining player is placed last.
- Final Rankings: 1st â 2nd â 3rd â Last (based on finish order).
Quick Tips
- Get tokens out early - More options to move
- Spread Out Your Tokens - Stacking offers no protection on non-safe squares.
- Use safe zones - Only place where you're safe
- Watch your landings - Avoid capture range
- Capture wisely - Delay opponents' progress
- Advance steadily - Don't stall chasing others
- Plan for exact rolls - Needed to reach home